Tavola chiave
Requisiti | Parametri Bonus | Valori di Attacco |
Riduzione Danno % | Effetti Ausiliari |
Altro |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
Attacchi a cui si può eseguire un parry
1 Handed | 2 Handed | |||||||||||
R1 | R2 | Rolling | Running | Backstep | Jumping | R1 | R2 | Rolling | Running | Backstep | Jumping | |
Fist | y | y | y | y | y | n | y | y | y | y | y | n |
Dagger | y | y | y | y | y | n | y | y | y | y | y | n |
Straight Sword | y | y | y | y | y | n | y | y | y | y | y | n |
Greatsword | y | y | y | y | y | n | y | y | y | y | y | n |
Ultra Greatsword | y | y | y | y | y | n | n | n | y | y | y | n |
Thrusting Sword | y | y | y | y | y | n | y | y | y | y | y | n |
Curved Sword | y | y | y | y | y | n | y | y | y | y | y | n |
Katana | y | y | y | y | y | n | y | y | y | y | y | n |
Curved Greatsword | y | y | y | y | y | n | y | n | y | y | y | n |
Axe | y | y | y | y | y | n | y | y | y | y | y | n |
Greataxe | y | y | y | y | y | n | n | n | y | y | y | n |
Hammer | y | y | y | y | y | n | y | y | y | y | y | n |
Great Hammer | y | y | y | y | y | n | n | n | y | y | y | n |
Spear | y | y | y | y | y | n | y | y | y | y | y | n |
Lance | y | y | y | y | y | n | y | y | y | y | y | n |
Halberd | y | y | y | y | y | n | y | y | y | y | y | n |
Scythe | y | y | y | y | y | n | y | y | y | y | y | n |
Whip | n | n | n | n | n | n | n | n | n | n | n | n |
Weapons Arts That Can And Cannot Be Parried | ||||||||||||
Shield Splitter | y | |||||||||||
Stance | y | |||||||||||
Stomp | n | |||||||||||
Raw Spin Slash | n | |||||||||||
Storm King | y | |||||||||||
Moonlight Vortex | n | |||||||||||
Chained Dance | n | |||||||||||
Frost Blade | n | |||||||||||
Crescent Blade | n | |||||||||||
Ricards L&P | y | |||||||||||
Hold | y | |||||||||||
Bloodlust | y | |||||||||||
Darkdrift | y | |||||||||||
Chain Spin | y | |||||||||||
Charge | y | |||||||||||
Spin Sweep | n | |||||||||||
Neck Swipe | y | |||||||||||
Onislayer | n |